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 Grand Theft Auto: San Andreas

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PostSubject: Grand Theft Auto: San Andreas   Tue Feb 19, 2008 12:49 pm

PS2 score = 9.4 / 10
XBOX score = 9.1 / 10
PC score = 8.9 / 10

Positive
- Superb gameplay
- Tons of variety
- Well-written dialogue
- Terrific casting
- Great surprises

Negative
- Unstable frame rate
- Some people in the game has part missing
- Soundtrack could have been a bit better
- The PC version suffers from radio problems and the pace is slower than the other versions

The PC version comes on DVD only and is packaged with a fully bound book that serves as the manual. It's definitely some of the coolest PC game packaging around. This version also has the potential to be the best-looking version of the game by a long shot. Support for higher resolutions makes the textures and characters look sharper and much better than either of the console versions. There's a draw distance slider that, when turned all the way up, almost totally eliminates the draw-in and fogging that's become synonymous with the series. Your Grove Street home looks much more like a run-down South Central neighborhood when you can see more of its surroundings. But all this graphical quality is offset by some serious problems with the sound. Testing on three different machines that exceed the recommended system specs got us three results. On one machine, we didn't experience any audio glitches. On another, the audio simply cut out a lot, leaving you to drive around with only music to keep you company. It's tough to play when you can't hear your mission descriptions. On the third machine, loading up a save game caused a loud grating noise--which sounded like the bike-riding audio mixed with a helicopter--to scream out from the middle of the Grove. We had to hop in a car and drive away from the area to make the noises stop. Also, the cutscenes occasionally desynched from the audio, making the lip movement appear to be way off.


Never played San Andreas? Then what the hell are you waiting for? This is a terrific game and shouldn't be missed

The in-car radio was one of the most effective tools that GTA: Vice City used to make the game feel like it took place in the '80s, as having hours and hours of great music to choose from was among the game's most noteworthy features. San Andreas contains some pretty strong radio stations, but the overall selection is a little too scattered. The rap station, Radio Los Santos, is the most fitting, at least for the gang-related segments of the game. With songs from Dr. Dre, Compton's Most Wanted, and Tupac Shakur, this station does a good job of sounding like Los Angeles radio circa 1992. The other stations, however, don't set the tone nearly as well. There's a classic rock station, a classic rap station (Did classic rap radio even exist in 1992? Heck, does classic rap radio exist today?), a country station, an alternative station, a funk station, a talk radio station, and so on. While the rap and alternative stations do passable jobs of delivering the music of the era, you'll probably be able to quickly rattle off 10 or 15 songs you would have liked to have heard instead, which is where the custom soundtrack option comes in handy. With the inclusion of things like a country station and a classic rock station, it almost seems like the game's developer felt the need to offset the thuggish subject matter. The end result is a soundtrack that isn't quite as cohesive as Vice City's. Usually, when a game tries to do a million different things, it's an overambitious hodgepodge that can't manage to get its different parts down cold. Grand Theft Auto: San Andreas has you doing many, many more things than any previous GTA game, and while some of them do work a little better than others, the strength of all these different elements--too many to count--makes for a powerful package that doesn't disappoint, despite the extremely high standards that Grand Theft Auto established and that San Andreas needed to live up to. With its strong story, well-written dialogue, terrific voice cast, impressive graphics, and extremely entertaining and varied gameplay, Grand Theft Auto: San Andreas is a stupendous thrill ride that shouldn't be missed.







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PostSubject: Re: Grand Theft Auto: San Andreas   Wed Feb 20, 2008 5:26 am

this game is pretty awsome but it has way too much swearing in cut scenes

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PostSubject: Re: Grand Theft Auto: San Andreas   Wed Feb 20, 2008 5:33 am

the gameplay is awesome in the game, apart from that, nothing really, if the game had mroe graphics it could have been better

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PostSubject: Re: Grand Theft Auto: San Andreas   Wed Feb 20, 2008 5:37 am

god of destiny wrote:
the gameplay is awesome in the game, apart from that, nothing really, if the game had mroe graphics it could have been better

and better missions...

i don't like the missions of the game....

well 75% of a game is gameplay so Razz

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PostSubject: Re: Grand Theft Auto: San Andreas   Wed Feb 20, 2008 5:39 am

and really don't have to do the missions. but beating missions opens you new places

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PostSubject: Re: Grand Theft Auto: San Andreas   Wed Feb 20, 2008 5:40 am

god of destiny wrote:
and really don't have to do the missions. but beating missions opens you new places

and features

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