HomePortalCalendarFAQSearchRegisterMemberlistUsergroupsLog in

Share | 
 

 Castlevania: Symphony of the Night

View previous topic View next topic Go down 
AuthorMessage
god of destiny
Moderator
Moderator
avatar

Male
Number of posts : 2133
Age : 25
Job/hobbies : sending souls to hell
Favorite word : Go to Hell
Awards :
Currenty playing : Dirge of Cerberus
Registration date : 2007-12-15

PostSubject: Castlevania: Symphony of the Night   Sat Mar 01, 2008 12:32 am

Metachronos overall score = 8.9 / 10

Positive
- A terrific version of a classic game
- Good reasons to go back and play through a second or third time
- Intelligent achievement design

Negative
- Updated graphics are more of a filler than an actual update

Konami's classic 2D adventure game, Castlevania: Symphony of the Night, will be 10 years old this year. Unlike a lot of older games, SOTN hasn't seen a multitude of updates and rereleases. The first of two releases planned for 2007 is an emulated version of the original PlayStation game for Xbox Live Arcade. It marks a couple of firsts, such as the first emulated console game to appear on Microsoft's download service. It's also the first game to go over the now-outdated 50MB limit for downloadable Xbox 360 games. Considering the size, scope, and sound contained in Symphony of the Night, that larger size makes sense. It all adds up to a faithful version of a classic game that's just about as fantastic today as it was when it was first released. The bulk of Symphony of the Night puts you in the shoes of a man called Alucard. He's Dracula's son, but he's turned his back on his vampiric legacy, instead choosing to slumber for an eternity. But Alucard wakes to find that Dracula's castle has risen, and someone is trying to resurrect the vampire leader. You take control of Alucard in Dracula's castle and attempt to figure out what's going on. While you'll enter the castle fully armed and armored, you'll quickly lose all of your items and abilities. From here, you'll start with nothing and have to collect items and explore the castle.



SOTN came out right around the time when developers were realizing that their CD-based games could be filled with fully orchestrated music, as opposed to the synthesized stuff that was so prevalent during the cartridge days. As a result, the game is filled with plenty of great music. There is also a fair amount of speech in the game, but just because you can fit real speech into a game doesn't automatically mean you should. Most of the speech in the game is terrible, though it's at least terrible in a relatively funny way most of the time. Castlevania: Symphony of the Night is an epic adventure that set the tone for all of the 2D Castlevania adventures that we've been seeing on the GBA and DS over the past several years. It's a healthy-size adventure that expands nicely to make multiple play-throughs desirable, and it's probably the beefiest Xbox Live Arcade release yet. Even at its 800-point ($10) price tag, SOTN feels like an absolute steal.



_________________



Most of my reviews are taken from www.gamespot.com I shorten them and find the most important parts as their reviews are over 3 pages long which can be a burden to read and the screenshots are taken from the internet Wink
Back to top Go down
View user profile http://www.gamespot.com/ps2
Tymon
Admin
avatar

Male
Number of posts : 2411
Age : 23
Job/hobbies : Organizer of where people go when they enter hell
Favorite word : WTF!
Awards : None
Currenty playing : Urban terror
Registration date : 2007-12-09

PostSubject: Re: Castlevania: Symphony of the Night   Sat Mar 01, 2008 12:44 am

i had this game...lost it...was pretty good and long

took me a good month to finish it

_________________


Back to top Go down
View user profile http://metachronos.forummotion.com
god of destiny
Moderator
Moderator
avatar

Male
Number of posts : 2133
Age : 25
Job/hobbies : sending souls to hell
Favorite word : Go to Hell
Awards :
Currenty playing : Dirge of Cerberus
Registration date : 2007-12-15

PostSubject: Re: Castlevania: Symphony of the Night   Sat Mar 01, 2008 1:42 am

on the ps1 i guess, am i right?

_________________



Most of my reviews are taken from www.gamespot.com I shorten them and find the most important parts as their reviews are over 3 pages long which can be a burden to read and the screenshots are taken from the internet Wink
Back to top Go down
View user profile http://www.gamespot.com/ps2
Tymon
Admin
avatar

Male
Number of posts : 2411
Age : 23
Job/hobbies : Organizer of where people go when they enter hell
Favorite word : WTF!
Awards : None
Currenty playing : Urban terror
Registration date : 2007-12-09

PostSubject: Re: Castlevania: Symphony of the Night   Sat Mar 01, 2008 2:22 am

yeah

_________________


Back to top Go down
View user profile http://metachronos.forummotion.com
god of destiny
Moderator
Moderator
avatar

Male
Number of posts : 2133
Age : 25
Job/hobbies : sending souls to hell
Favorite word : Go to Hell
Awards :
Currenty playing : Dirge of Cerberus
Registration date : 2007-12-15

PostSubject: Re: Castlevania: Symphony of the Night   Sat Mar 01, 2008 2:35 am

i knew it

_________________



Most of my reviews are taken from www.gamespot.com I shorten them and find the most important parts as their reviews are over 3 pages long which can be a burden to read and the screenshots are taken from the internet Wink
Back to top Go down
View user profile http://www.gamespot.com/ps2
Sponsored content




PostSubject: Re: Castlevania: Symphony of the Night   

Back to top Go down
 
Castlevania: Symphony of the Night
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Adidas: Night with Dwight Sweepstakes *US and District of Columbia* ends 12/24/11
» Castlevania Rebirth Review (WiiWare)
» Same nightmare every night, for 2.5 years now
» Has anyone tried staying awake all night?
» Castlevania (NES)

Permissions in this forum:You cannot reply to topics in this forum
 :: General :: Games :: Xbox-
Jump to: