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 Bleach: Shattered Blade

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PostSubject: Bleach: Shattered Blade   Sat Mar 01, 2008 12:40 am

Metachronos overall score = 4.9 / 10

Positive
- The characters and special attacks look alright

Negative
- The rest of the game looks shabby
- The combat is either broken or rochambeau
- The plot doesn't do the series justice
- It loads, and then it loads some more

If you aren't familiar with the series, Bleach tells the story of a young man who can see dead people and one day inadvertently absorbs all the powers of a young-looking spirit ninja dispatched by heaven to hunt hollows. The hollows are corrupted souls that live in a stark desert and prey on lost spirits they find on Earth. If you can't already tell, Bleach's three worlds are insanely intricate and detailed. They have all sorts of rules, symbols, and random exceptions, but you wouldn't know any of that from Shattered Blade. There are many stories at work in this game, but most follow this formula: Hero X is told by character Y that they need to collect shards to meet pressing objective Z. Upon collecting the shards by beating up a handful of opponents, character Y turns out to be Arturo Plateado, an evil hollow you then defeat. After that, everyone makes fun of your character for being fooled so easily and the credits roll.



The critical attack is amazing. It cannot be blocked, it's as fast as a regular attack, and it actually blocks incoming strikes. All you have to do is hold A, swing the Wii Remote, and constantly push the analog stick toward your opponent (to keep him or her in range); then, you are effectively a master of Shattered Blade. This tactic has only two counters: another critical strike and bankai mode. If you and your opponent perform a critical strike at the same time, you'll enter a best of five game of rochambeau, where a vertical slice beats a horizontal one, which in turn beats a poke, which in turn beats a vertical slice. In this mode, a white bar travels down a line, and when it enters a certain window, you must enter your choice. If you end up winning the most rounds out of five, you can hit your opponent for a decent amount of health. As you climb into higher difficulty levels or face human opponents, this becomes the whole game. At least, it is until one of you fills up your power gauge, at which point bankai mode becomes an option. In bankai mode, your character becomes much more powerful and can execute devastating attacks that sometimes fill the entire screen. Nothing in the world is more frustrating than losing three rounds of rochambeau to the computer, only to have it bankai and obliterate you in three cut-sequenced superattacks.Perhaps one of the worst things about Shattered Blade is its graphical quality. This is not because it's bad, but rather, because it's pretty good. The characters are reasonable approximations of their counterparts, and some of the bankai stuff looks pretty intense. If you saw this game at a Wal-Mart and were a fan of the series, you might think it looked pretty cool. You'd be horribly wrong, but it wouldn't be your fault. The voice acting isn't that bad either, although Arturo sounds a lot like Antonio Banderas' Puss in Boots from the Shrek movies, making him even harder to take seriously. The last issue with Bleach: Shattered Blade is the fact that it costs $50 but isn't worth $1. Its fighting model is rochambeau at best, broken at worst. The story is irrelevant, the cutscenes aren't even scenes, and the dialogue is garbage. There is no reason to play this game, other than to marvel with your friends at how bad it is, until one of you bankais and slaughters the other. This might be fun for small children, but everyone else--especially fans of the anime--should leave Bleach in its bottle.





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PostSubject: Re: Bleach: Shattered Blade   Sat Mar 01, 2008 12:45 am

loading....

lmao

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god of destiny
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PostSubject: Re: Bleach: Shattered Blade   Sat Mar 01, 2008 1:41 am

yes that a big problem

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PostSubject: Re: Bleach: Shattered Blade   Sat Mar 01, 2008 2:22 am

lol Razz

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