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 Frontlines: Fuel of War

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god of destiny
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PostSubject: Frontlines: Fuel of War   Fri Mar 14, 2008 1:26 pm

Metachronos overall score = 7.9 / 10

Positive
- Nice special attacks
- Interesting battle-lines model
- Great multiplayer
- Cool tanks

Negative
- Might feel familiar if you played Battlefield
- Could have had a crazier single-player mode

The most important part of Frontlines is its lone online multiplayer mode, also called frontlines. Like in any Battlefield game, this mode has you and the enemy vying for control of specific points on various maps. Unlike in Battlefield, only a few of these points are available for contention at any given time. You see, every map is divided into two sides by a battle line, and only points along this line are open for business. By capturing all of these points, you push the line deeper into enemy territory, to the next group of points. If you push the line all the way back to the enemy's base and capture it, you win the game.



EA and DICE will inevitably be back to reclaim their prized war machine at some point, but in the meantime we're glad THQ and Kaos Studios knocked off some of its rust and took it for a spin as Frontlines: Fuel of War. The online battlefield mode is fun and refreshing, the battle-line scheme is interesting (albeit limiting), and the single-player campaign is predictably worthless. Consequently, the biggest problem is paying top dollar for a used tank when you've probably already had this experience before.






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Tymon
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PostSubject: Re: Frontlines: Fuel of War   Tue Mar 18, 2008 4:46 am

pretty good for war fans

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god of destiny
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PostSubject: Re: Frontlines: Fuel of War   Tue Mar 18, 2008 5:31 am

not for me

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