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 Far Cry Instincts (XBOX)

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god of destiny
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PostSubject: Far Cry Instincts (XBOX)   Sun Apr 20, 2008 3:28 am

Metachronos overall score = 9.0 / 10

Positive
- Outstanding graphics
- Excellent combination of stealth and action
- Huge game with huge levels
- Strong multiplayer gameplay

Negative
- Can be brutally tough at times
- Vehicles feel a bit superfluous

Far Cry Instincts is awesome in every sense of the word. This is a big game, with a lengthy single-player story, a full multiplayer suite, and a level editor thrown in for kicks. Graphically, it pushes the Xbox to its limits and delivers some jaw-dropping visuals as it immerses you in lush jungles with sweeping vistas. In fact, it's not often that the scenery plays center stage in an action game, but the jungle, as well as the fear of being alone in the jungle and not knowing if you're the predator or the prey, is essentially what makes Far Cry Instincts work. This is a game that requires you to be stealthy at times, while at others, you leap into action like a hero possessed.



Far Cry Instincts isn't just about skulking around in the jungle, though; combat plays an equal role in the game. Firefights can be a lot of fun in Far Cry Instincts, mainly due to their wild nature. You'll battle a host of tough foes, some human and some not, and even a small firefight can feel like a victory, especially if you can come through it relatively unscathed. While the human foes are fairly standard for the genre, there are some monsters in here that will make you jump out of your seat. The game also does an excellent job of making you dread what's next. You'll often "sense" new foes before you actually encounter them, as you'll see them scamper out the corner of your eye or hear them rustling in the bushes--or, even worse, encounter the devastation they left behind. You have at your disposal an arsenal that's fairly modern-day, in terms of weapons and equipment. There are M4 carbines, assault rifles with grenade launchers, shotguns, rocket launchers, and more. The game uses a weapon mechanic that's not unlike that seen in other Xbox shooters. While you can pick up weapons from fallen foes, you're limited to carrying only three weapon types at a time. Moreover, you can only carry one type of handgun, one main weapon, and one support weapon at a time, so that means you can't load up on machine guns. You can also dual-wield most weapons, which lets you double your rate of fire as well as your ammo consumption. It's a good system, and when you combine it with the melee attacks in the game, you'll find that combat can get pretty hectic. Thankfully, there are plenty of health packs and armor kits strewn throughout the game.



With the Xbox about to be succeeded by the Xbox 360, Far Cry Instincts proves that there was life still left in the system. This was a game that many felt couldn't work on the Xbox due to technical limitations. Yet somehow, Ubisoft Montreal has proved us wrong. Far Cry Instincts is a game that pushes the Xbox to its limits, but it also delivers stunning graphics and excellent gameplay. Quite simply, this is a game that you have to play if you're a first-person shooter fan and you own an Xbox.



Cover = http://www.tothegame.com/boxshot.asp?picnum=uk&id=633

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Most of my reviews are taken from www.gamespot.com I shorten them and find the most important parts as their reviews are over 3 pages long which can be a burden to read and the screenshots are taken from the internet Wink
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PostSubject: Re: Far Cry Instincts (XBOX)   Sun Apr 20, 2008 12:33 pm

i had this game, and not just the graphics are awesome but the whole game
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PostSubject: Re: Far Cry Instincts (XBOX)   Sun Apr 20, 2008 1:54 pm

does it have multiplayer?

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PostSubject: Re: Far Cry Instincts (XBOX)   Mon Apr 21, 2008 7:57 am

yes
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PostSubject: Re: Far Cry Instincts (XBOX)   Mon Apr 21, 2008 8:05 am

cool Very Happy

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