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PostSubject: NBA 2K8   Mon Apr 28, 2008 7:41 am

Metachronos overall score = 8.4 / 10

Positive
- New signature style moves look amazing
- CPU plays smart and is challenging but fair
- Slam dunk contest is a fun addition
- Lots of online options
- Tons of ways to stay busy

Negative
- Too many missed layups
- Awful instructions make it tough to learn new moves
- Menus are still a chore to navigate

There's no shortage of ways to stay busy in 2K8. The series has had a street ball component to it for a number of years and it's back again. It's called NBA Blacktop here, but it has been revamped and improved upon in a number of ways. You can participate in a three-point shootout or play street ball using real NBA players. The goofy story from last year is gone--you just play ball. The big addition to the mode is the dunk contest. Up to four players can choose from current stars and legends, such as Clyde Drexler, Dr. J, or Dominique Wilkins, for a three-round dunk contest that takes place in the streets of Las Vegas.



There are three parts to each dunk: the gather, in-air style, and the finish. A gather is how you start the dunk. You can bounce the ball to yourself, hop off of one foot, toss the ball in the air, and more depending on what direction you move or rotate the right analog stick. In-air style is determined the same way. Here, you can pump fake, spin, windmill, spread your legs la the Jordan logo, and a host of other actions. To finish the dunk, you press R2 or the right trigger in the highlighted area of the meter. The closer you are to the center, the better your finish. You can also place props, such as ball racks and benches, to add a bit of flair to your dunks. It takes a little bit of practice and the game does a poor job of letting you know what you need to do (though it does tell you what you did wrong after the fact), but once you've spent some time experimenting, you can pull off some amazing-looking dunks. Because the judges are all over the place with their scoring, this mode is best played against friends offline or online when you can trash-talk your opponent and argue over scores. Losing to computer-controlled opponents on a weak dunk is no fun at all.



2K8 boasts some impressive options, but how the game plays is most impressive. The signature jump shots in last year's game were nice, but this year, Visual Concepts has raised the bar with signature style animations. There are countless new layups, dribble moves, passes, and dunks. These new animations complement the already great-looking jump shots. You'll be amazed at how realistically the game plays and moves. The CPU does a great job of taking advantage of all these signature moves by making the players play just as they would in real life. Even though we were on the wrong end of the beating, we were dazzled as Steve Nash threw no-look passes, squeezed bounce passes through tiny openings, and drove the lane with reckless abandon. Other players are just as lethal in the game as they are in real life. Shaq's an absolute terror near the basket, throwing down vicious dunks over anyone who stands between him and the hoop; Kobe will take over a game, owning entire quarters at a time; while LeBron will beat you with his passing and scoring. It's one of those things you've got to see in action to truly appreciate how everything comes together.

It is rare to find a sports game where you're in awe of the moves you see onscreen, but it's something that happens routinely with 2K8. Rather than get upset about how the CPU is picking you apart, you'll find yourself admiring how it happened and then resolving to return the favor the next time down the court. It's just too bad that such problems as missed layups, poor instructions, and a somewhat stale association mode are present because even with these problems, NBA 2K8 is one of the greatest basketball games in recent memory. Whether you're a casual basketball fan or a total hoops nut, this is the game for you.




Cover = http://www.tothegame.com/boxshot.asp?picnum=uk&id=6112

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Most of my reviews are taken from www.gamespot.com I shorten them and find the most important parts as their reviews are over 3 pages long which can be a burden to read and the screenshots are taken from the internet Wink
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