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god of destiny
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PostSubject: Portal   Thu May 01, 2008 7:37 am

Metachronos overall score = 9.1 / 10

Positive
- Portal technology is pure mind-bending delight
- Sublimely witty writing
- Brilliant song accompanies end credits

Negative
- It's short, VERY short

At the outset of Portal, you wake up in a sleeping pod. Rising to the tinny sound of Muzak playing on a radio, you look around your glass-walled cell and notice that there is no door. A sedate, quasi-robotic voice welcomes you to your "relaxation vault," mentions something about "enrichment center activities," and alerts you that a portal will be opening shortly. A moment later, a tall, orange-rimmed oval appears on the wall next you. Looking through the glass to the hallway outside your cell, you notice a similar, blue-rimmed oval. Inside the blue oval stands a woman in an orange jumpsuit who appears to be mimicking your every move. Then you realize that the woman is you, and that you are looking at yourself in profile. Stepping through the oval, you find yourself in the hallway outside of the relaxation vault, looking in at where you stood just a moment ago. You've just had your first taste of portals, and it's only going to get weirder from here on out.



The first few levels of Portal introduce you to fairly simple applications of portal technology, eventually putting the portal gun in your hands and enabling you to create portals anywhere you like. Well, not quite anywhere. Certain surfaces are not portal-able, and this is one way that subsequent levels, known as test chambers, become more difficult. Other elements, such as energy balls, weighted cubes, floor switches, and moving platforms, are incorporated into the test chambers in increasingly exacting ways, but the real complexity and the real genius of Portal lie in the challenge of "thinking in portals."

Short as it may be, Portal is a fantastic game that should be played by anyone interested in unique, well-crafted gameplay and a witty, whip-smart script. The stand-alone retail release comes with the same price point as the downloadable Steam release, which is about the cost of a night out at the movies. Portal may not last much longer than some feature films, but pound for pound it remains one of the best games on store shelves.






Cover = http://www.tothegame.com/boxshot.asp?picnum=us&id=7817

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Most of my reviews are taken from www.gamespot.com I shorten them and find the most important parts as their reviews are over 3 pages long which can be a burden to read and the screenshots are taken from the internet Wink
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Tymon
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PostSubject: Re: Portal   Fri May 02, 2008 10:11 am

very great game wish i have it

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god of destiny
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PostSubject: Re: Portal   Fri May 02, 2008 10:17 am

you should play it, it was done for you

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PostSubject: Re: Portal   Fri May 02, 2008 10:20 am

lmao Wink

my pc is too weak

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gamemaniac
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PostSubject: Re: Portal   Fri May 02, 2008 10:23 am

cool games and really unique too
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PostSubject: Re: Portal   Fri May 02, 2008 12:31 pm

exactly

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PostSubject: Re: Portal   Sat May 03, 2008 8:01 am

yeah

it would be pretty cool multiplayer Wink

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