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gamemaniac
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Registration date : 2008-04-14

PostSubject: Samurai Ghost   Tue May 20, 2008 12:38 pm

score = 19/100

The Good
- You get to be a samurai ghost

The Bad
- Horrible visuals
- Awful sound
- It costs $6, it should cost less than a dollar
- Reptitive enemies and combat
- Did i say about the people who played this?

In 1992, Namco produced a side-scrolling action game for the TurboGrafx-16 called Samurai Ghost. You haven't heard of it because few people bought it back then, and those who did hated it. It was complete garbage. This garbage is now available as a download from the Wii's Virtual Console service. As the title explains, you play as a samurai who has come back from the dead. Your goal is to save China from a demon infestation. So, over the course of seven short side-scrolling levels, you walk forward, jump if need be, and use your sword to stab whatever creatures appear. Occasionally, the creatures will leave behind candles or logs, which refill your health, as well as colorful orbs that let you hurl energy waves with your sword. At the end of each level, you'll square off against a large boss that does the typical "attack and show weak spot" routine.



You won't get any satisfaction from the visuals and audio either. The actual samurai ghost is very detailed and has a striking mane of red hair, and his animations are remarkably fluid. However, nearly all of the enemies are crude, two-tone globs that vaguely resemble balls of fire, disembodied hands, and the occasional goblin. Their choppy movements consist of approximately two frames of animation. The audio consists of a few clangs, some grunts, and a selection of woefully generic Asian-tinged action music. To put it bluntly, Samurai Ghost wasn't worth 50 dollars in 1992, and it hasn't been made any less horrible now that it costs six dollars.

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