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god of destiny
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PostSubject: Company of Heroes   Wed May 21, 2008 8:55 am

Metachronos overall score = 9.4 / 10

Positive
- Amazing, cutting-edge graphics and remarkable audio bring the battlefield to life
- Complex, inventive gameplay gives you a ton of interesting things to do
- Fully interactive, destructible maps add depth and variety
- Slick online player-matching system makes it easy to get into a multiplayer match

Negative
- Long loading times
- Only two different factions

Provided you have a powerful-enough system and graphics card to fully appreciate the visuals in Company of Heroes, you'll quickly be struck by the level of detail depicted in the game. Infantry move in teams, darting from cover to cover. They may be ordered to occupy any building on the map, and you'll see them shutter the doors and take aim out the windows. Vehicles are shown to scale, so tanks and other armored vehicles look big and imposing, and, indeed, they are. Infantry seem almost helpless against tanks, and you'll hear the men screaming as tank shells explode around them, sending bodies flying, while lucky survivors dive out of the way. Yet by attacking a tank's vulnerable sides and rear armor with explosives, it's possible to turn the tables on these lumbering threats...turning one of the most basic confrontations in Company of Heroes into a thrilling cat-and-mouse game, much more than a typical clash between a couple of RTS units. What's more, the battlefields themselves have at least as much character to them as the various infantry squads and vehicles as your disposal. The quaint French towns that are the set pieces of many of the game's skirmishes truly look as if a war was waged there once the battle is done, since buildings will catch fire and collapse, telephone lines will topple, blackened craters will appear in the wake of artillery blasts, and more. These changes aren't just cosmetic, either. Those blast craters provide cover for your infantry, while the ruined husks of blown-up tanks might interfere with a machine gunner's line of fire. The game focuses on the Allies' invasion of German-occupied Normandy in 1944, specifically on close-quarters skirmishes between infantry and armor. Company of Heroes presents a number of novel twists to real-time strategy conventions, but at heart this game works like other RTS games do, by putting you in charge of base construction, resource gathering, and tactical command of various military forces in an effort to defeat the opposition. The game includes a good-sized single-player campaign spanning more than a dozen missions, in which Able Company lands on Omaha Beach on D-Day, liberates a number of key towns and strategic points, disrupts German supply lines and secret weapons, and finally helps crush the remnants of the Nazi war machine in France. It's an exciting campaign, tied together with cutscenes and mission briefings coming from a variety of voices, which creates a few threads that help tie the missions together. In addition to the campaign, you can play skirmish matches with up to seven computer-controlled players on a series of different maps, and you can also jump online into the proprietary Relic Online service to challenge other players in ranked and unranked matches. The Relic Online service is a cut above most similar offerings, and lets you easily find a ranked match against players of similar skill or host a match with your own custom settings.



The audio in Company of Heroes is fantastic, and just about the only less-than-perfect thing about it is how units will cut themselves off repeatedly while trying to acknowledge your orders as you rapidly click around, micromanaging their movement in battle. However, the game makes excellent and subtle use of speech for the most part, such as how your units will acknowledge you in a hushed whisper during nighttime operations, how you can hear the panic in the voices of your tank commanders when their vehicles are badly damaged, or how speech coming from offscreen units sounds like it's coming in over a radio. The sound effects for gunfire, cannons, and other weapons on the battlefield are loud and clear, and the hornet's buzzing of machine gun fire or the thunderous crack of a tank's main gun never cease to be particularly intense. Company of Heroes also features an excellent symphonic score that's filled with foreboding strings and brass, just like you'd expect from a WWII game--or a WWII movie. The way it seamlessly blends with how the action unfolds makes the latter comparison more fitting. Company of Heroes is technically remarkable and features some novel twists that make it unique among real-time strategy games. Yet while it's easy to get into, it's not just difficult to master but also rather difficult to manage, partly because the game does such a good job of evoking the sheer chaos of frontline WWII battles. The relatively small number of units spread across the two playable factions also means that this game doesn't have the sheer variety you might expect from an RTS, though the units themselves seem much more realistic and interesting than in most such games. In spite of these issues, remarkably, Company of Heroes still stands out from the glut of WWII-themed games released over the years, as well as the glut of real-time strategy games.




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PostSubject: Re: Company of Heroes   Thu May 22, 2008 7:42 am

this is the best RTS ever made
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PostSubject: Re: Company of Heroes   Thu May 22, 2008 8:32 am

yeah it is

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PostSubject: Re: Company of Heroes   Thu May 22, 2008 8:45 am

of course, i find some of the best and worst

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PostSubject: Re: Company of Heroes   Fri May 23, 2008 9:21 am

yeah sure
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PostSubject: Re: Company of Heroes   Sat May 24, 2008 7:49 am

Wow nice game.
Where can i donwload this games.
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PostSubject: Re: Company of Heroes   Sat May 24, 2008 11:09 am

it aint free u have to buy it

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PostSubject: Re: Company of Heroes   Wed May 28, 2008 1:08 pm

for now
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PostSubject: Re: Company of Heroes   Thu May 29, 2008 9:33 am

it won't come free, for sure

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PostSubject: Re: Company of Heroes   Thu May 29, 2008 1:05 pm

well it was released in 2006, and its great. but you can't say. 'cos fear 1 is free too and its the same level
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PostSubject: Re: Company of Heroes   Sat May 31, 2008 10:39 pm

fear 1 is not ALL free

only the multiplayer version

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PostSubject: Re: Company of Heroes   Sun Jun 01, 2008 1:17 am

but part of it is

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