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 Anubis II

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god of destiny
god of destiny

Number of posts : 2133
Age : 26
Job/hobbies : sending souls to hell
Favorite word : Go to Hell
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Currenty playing : Dirge of Cerberus
Registration date : 2007-12-15

PostSubject: Anubis II   Thu Jun 05, 2008 11:08 am

Metachronos overall score = 1.3 / 10

- You get to play as a..... i don't know, it's weird

- Graphics, sound and camera are awesomly BAD
- Combat is abysmal
- Repugnant soundtrack melody
- Broken movement and jumping controls
- I don't want to continue

According to fictional archaeologists, ancient Egypt was overrun by tiny walking pyramids and swarms of killer gnats. They all suffered under a sky the color of banana-flavored baby food, living in terror of a howling wolf dressed up to look like a sarcophagus. These archaeologists then created a platformer called Anubis II in this vision, putting you in the sandals of the wolf and tasking you with defeating an evil... something. Somewhere. What could possibly go wrong? As it turns out, as much as you can imagine and more. As the titular savior of Egypt, you must navigate through some ramps and platforms, and then more ramps and more platforms, combined with some ramps and platforms. Most of them are yellow. Others are gray or brown. Using the Nunchuk's analog stick, you scuttle around like a toddler in a 50-yard dash, and jump onto those ramps and platforms using one of two equally abhorrent methods. You can fling the Nunchuk upward, which is unresponsive and, frankly, a stupid idea; alternately, you can use the Z button, which at least works. However, having to both move and jump using the Nunchuk is simply terrible and contributes to plenty of hand cramps.

While there is apparently some sort of story at play, at least according to the manual and the box, the game doesn't clue you in as to what your true purpose is. As a result, your only goal is to collect various floating pyramids that let you unlock the next level, where your mission is to unlock the next level, which then tasks you with... unlocking the next level. Sadly, you have to jump to get to these pyramids. Jumping happens with the same amount of ease with which you run, which is to say that it's jerky and unresponsive. You've got the same range-of-turning issues here, coupled with a broken camera. The camera doesn't really do much on its own, but your own control is limited to resetting it directly behind you (and doing so doesn't even result in a transition animation--it just jerks there in a single frame). It's absolute insanity. There's some combat, too. You can either waggle the remote to watch your wand clip through scarabs, or clip through pyramids with feet, or clip through... some other kind of bug. Half the time, waggling the remote does absolutely nothing, and when you do manage a swing, you can never tell if you are making contact because there is no enemy collision detection. When you defeat an enemy, a heart floats away, and if you manage to jump to it, you will replenish some health. But you need to deal with the terrible movement controls to get to it, so good luck with that. You can also hit B on the Wii Remote to enter a free-targeting mode and fire blue balls of fire at stuff, but this works atrociously. The targeting crosshair is all jumpy, and the camera goes absolutely nuts, often getting stuck in some awful position and forcing you exit targeting mode to reset the camera.

There's more, of course. Between levels, there are some impossibly dumb minigames that give you no chance to figure out what you're supposed to do before they're over. There are times when you're supposed to wave your wand, but the game can't distinguish between a wand wave and an attack, which forces you to sit there for five minutes until you do the mysterious magical motion that gets it right. Ultimately, what you need to know is this: Anubis II is one of the worst games ever created and fundamentally broken. If you play it, you can never get back the three hours you wasted on this unique brand of torture.


Most of my reviews are taken from www.gamespot.com I shorten them and find the most important parts as their reviews are over 3 pages long which can be a burden to read and the screenshots are taken from the internet Wink
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Number of posts : 2411
Age : 25
Job/hobbies : Organizer of where people go when they enter hell
Favorite word : WTF!
Awards : None
Currenty playing : Urban terror
Registration date : 2007-12-09

PostSubject: Re: Anubis II   Fri Jun 06, 2008 12:19 am



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Anubis II
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